Apple’s recent release of Final Cut Pro X (FCPX) is responsible for a large amount of controversy. Many new features and speed improvements have been added, however, many more features are conspicuously missing. Further, this latest release is just not backward appropriate for any previous versions. How come it’s so different and precisely what is Apple’s strategy? Here’s the scoop.
Older versions of Final Cut Pro were built with all the Carbon application programming interface (API), which limited programs to 32-bit, thereby limiting available memory to 4GB. Activities like the where base MacBook Pros come with 4GB of memory and dual-core, 64-bit processors, that’s a serious limitation. Apple’s latest API, called Cocoa, permits the use of 64-bit architecture, eliminating memory bottlenecks, which necessitated a total rewrite of Final Cut Pro. Because FCPX is often a complete rewrite using Cocoa, it’s in a position to operate considerably quicker on current hardware and takes advantage of multi-core processors.
Just by the variety of professional features conspicuously missing, FCPX was probably written primarily for speed with intends to combine features at a later date. It currently will not support OMF output, that’s widely used to import audio into ProTools for mixing, or Edit Decision List (EDL) data, a feature utilized to move a project into another program for your finishing stage. Multi-cam support and output to tape, a format still used by lots of professionals, is additionally missing. Furthermore, there look like no promises to to produce new version of ultimate Cut Server, which is often used allowing multiple users to be effective over a remotely-stored project simultaneously. Several video formats, including XDCAM and Red, don’t yet have support; due to complete rewrite, support for each and every video format needs to be completely rewritten.
Not everything about FCPX is detrimental news, though; Apple has added several new, user-friendly features on their favorite video production program. The app features a new Magnetic Timeline feature, which groups audio, video and effects together and permits the designer to advance clips around without displacing one of the project. Additionally, FCPX has Content Auto-Analysis, which detects the presence of folks it and identifies close, medium and wide-angle shots. Compressor 4, the encoding companion program for Final Cut Pro, adds additional export functions, live streaming support and streamlined library settings. Motion 5, FCPX’s motion graphics companion, provides smart motion templates, parameter control and editable Final Cut Pro templates.
FCPX will be the official replacement of Pro 7, nevertheless it has absorbed many options that come with other Final Cut Studio programs, effectively replacing the suite with one program. Compressor 4 and Motion 5 provide other features not given by FCPX and is purchased for $49.99 each around the Mac App Store, Apple’s desktop sort of their groundbreaking mobile app platform. Retailing at $299.99 on the App Store, FCPX has completely replaced Express, the consumer type of Final Cut Pro. Formerly, Express was $200, with the Pro version costing $1000.
Apple’s complete overhaul of Final Cut Pro is mainly responsible for a good stir, but it will be considered a while prior to the options are added, so it is tough to draw an absolute conclusion so far. The removal of Express along with the decrease in price apparently put it somewhere between someone and professional application. In spite of the deficiency of many features used by professional, Pro Express seems to be the best place for somebody planning to start creating their particular videos, especially with the new user-friendly tools added by Apple.
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